Weight
I did run into issues when drawing his tube as I'm not used to working without a proper stabilizer for long consistent brush strokes. I was hoping that I could just use the line tool and bend it accordingly, but I wasn't able to figure out how to get a steep enough bend (I spent over an hour looking into it and I was just got wicked frustrated with the whole thing), so I ended up having to hand draw each line without the stabilizer which resulted in fairly mess inconsistent lines. Topped off with finicking with ways to lighten the workload once I realized how long the animation was going to be by the end of it, the end result ended up being pretty messy despite learning from a lot of my prior mistakes.
That being said, I finally felt like I had some control over Toon Boom and the prospect of handling the following walk cycle project felt far less intimidating than I originally feared it would be.
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